art / games / tech for your eyeballbrainhearts


Original Projects


Irrational Exuberance

A cinematic, deep space experience of awe and wonder. Made for VR.

Screensavers VR

A joke gone too far. Built with FLOAT, we brought screensavers to VR and AR platforms while opening the door to new futures.

Skulls of the Shogun

An arcade strategy game somewhere between chess and football, starring dead samurai. PC/Consoles/Mobile.

The Pack

An interactive artwork collaboration with Rob Sato.

FLOAT

FLOAT is an AR, VR, and new media art studio. Buffalo Vision contributes co-direction, principal engineering, interactive design and technical art. Check out the FLOAT site for more info.

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We're cooking up something new and exciting...


Work


theBlu: Whale Encounter

Plunge into the ocean and experience sea life up close. VR.

Medal of Honor: Airborne

Drop in behind enemy lines. PC/Consoles.

Harry Potter: Chaos at Hogwarts

A multiplayer romp through Hogwarts! VR.

Harry Potter: Wizards Take Flight

Fight Death Eaters on brooms in the clouds above London! VR.


Experiments


Dark Light

A scientist lost in an alternate dimension needs your help. A narrative, multiplayer, suburban sci-fi experience & a finalist in Indiecade + Google's 2018 augmented reality jam.

Girl Behind The Glass by Groundislava

A music / video / game created by The Great Nordic Sword Fights, Globodigital, Adam Ferriss, Adam Robezzoli, with a tiny bit of help from Buffalo Vision.

THE BOX FAN

A Halloween experience you won't forget. Oculus Rift + Leap Motion + a box fan.

BrokeBot City

Robot embodiment and nanobots, for the Leap Motion 3D Jam.


Accolades & Selected Events



About


Buffalo Vision is an independent games, XR, and consulting company founded by Ben Vance in 2010. Our projects have been at festivals, conferences and exhibitions worldwide. We've also helped many NDA projects and research & development efforts.

About Ben: Ben is a multidisciplinary developer with 20 years of experience in engineering and design for a broad range of technologies and sectors. He graduated with a dual degree in Computer Science and Fine Art with honors from Iowa State University. He loves collaborating with teams to create magic at all phases of production and especially loves to ship world-class games and experiences.


Need help? We provide:


gameplay engineering
systems engineering
game design
technical design
AR, VR, XR design
game feel
prototyping
debugging & optimization
photogrammetry

using whatever tools are required, most frequently Unity & Unreal engines.

We'd love to hear from you: info AT buffalovisiongames DOT com



please contact us at info AT buffalovisiongames DOT com!
♡ would be lovely to hear from you ♡

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